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Harbor Fog Trouble

Need a quick coastal scene that turns fog, docks, and cargo into trouble?

Use this table when the party reaches a harbor and you want instant movement. Each result gives them someone to question, something to chase, or a weird maritime problem to make worse.

Harbor Fog Trouble Table

d12Result
1A lantern boat bumps the pier, carrying wet footprints but no passengers.
2Dockworkers refuse to unload crates that whisper their childhood nicknames aloud.
3A foghorn answers questions truthfully, but only about nearby hidden debts.
4A gull drops a signet ring, then waits expectantly for payment.
5Fisherfolk haul up a locked chest chained to a sleeping merrow.
6A customs clerk begs the party to inspect one impossible cargo manifest.
7The tide leaves fresh hoofprints across mud no horse could reach.
8A soaked captain offers passage if someone impersonates his missing navigator.
9Harbor bells ring underwater whenever smugglers lie near the eastern pier.
10A child sells bottled fog containing glimpses of tomorrow’s shipwreck.
11Sailors abandon a tavern after hearing their names sung from below.
12The lighthouse keeper locks himself inside, claiming the light blinked back.

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Harbor Fog Trouble

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